Chemistry trade

Chemistry Workshop Guide

Chemistry runs in a fixed order: measure the inputs, blend and react them at the right temperature, scan the mixture, separate what you do not want, and only then finish the batch. The finisher judges the result by active ingredient against total volume, so a batch can meet its volume and still come out as Junk Grade. Scan before you commit, and check every temperature limit twice.

The Chem Finisher window with four modules fitted, a jug in the container slot, Vial of Dream Dust selected and the status Not Enough Reagent, beside a Chemist Storage Bay
Four modules bring the finisher's loss setting down to 0, but the status still reads Not Enough Reagent: check the container against the recipe's batch volume.
1,000Credits for the Retired Chemist in Wild's Network
7finisher recipes, all needing a dry batch
7product grades, Starch Grade to Lab Pure
99%minimum purity for Lab Pure

The order of work

Set up the bench

Start as the Chemist or pay Joe Wild 1,000 Credits for the Retired Chemist. Both give you a Blender, Heating Plate, Evaporator, Chem Finisher and Composition Spectrometer, and the referral adds droppers, measuring cylinders, Bottled Water, Common Chemical Supplies and Coffee Beans.

  • The Retired Chemist calls the next day, then every Tuesday, with chemical supplies and equipment.
  • The Chemist Storage Bay only holds chemistry gear and supplies, which keeps a growing bench tidy.
Chemist start →

Measure in millilitres

Recipe volumes are true millilitres. The game counts thousandths of a mL internally, but a 2 mL requirement still means 2 mL, not 2,000. Keep a suitable container for each step, because liquid vessels are not interchangeable.

Blend, then react with heat

Blend the raw ingredient into a suitable vessel and check it has turned to mush. Add water or alcohol, then bring it up to the reaction's temperature on the Heating Plate. Each reaction has its own window, and more heat is not a universal speed-up.

Scan before you commit

Use the Composition Spectrometer to read composition and temperature. Heating, evaporation and blending are different operations, so scan after each one instead of assuming what happened.

Separate what you do not want

Put the mixture in the Evaporator with a receiving vessel in its distillate slot. It runs overnight and removes every evaporative component in proportion, not just the one you are after. Scan again once it finishes.

  • The Evaporator Solvent Recovery Module limits what you recover to alcohol, but evaporation still takes the same components out of the input.

Finish and read the grade

Select the recipe in the Chem Finisher and meet its batch volume with a dry mixture. If it will not start, check the recipe, the volume and the wet or dry state, then power and output space. Inspect the output, because the finisher adds contamination of its own.

Machine modules →
Reference

Product grades

Purity is active ingredient divided by total product volume. Each figure is the minimum for that grade.

GradeMinimum purity
Lab Pure99%
Pharma-Grade90%
Near Pharma80%
Street Standard60%
Cut Product45%
Junk Grade30%
Starch Grade0%

Finisher loss by modules

Upgrade modulesLoss setting
012
16
23
31
4 or more0
Chemicals bring addiction

Every product line carries its own risk, and for chemicals that risk is addiction. A reference price is not an offer either, so check what buyers actually pay before you plan around it.

Finisher recipes

Every recipe needs a dry batch. Batch size is the volume the finisher takes per unit, and base value is a reference price, not a sale offer.

Product Active ingredient Batch Base value
Vial of "Dream Dust" Dream Cap Extract 2 mL 18 Credits
Vial of "Nightmare Dust" Nightmare Extract 4 mL 36 Credits
Caffeine Pill Caffeine 5 mL 10 Credits
Zyanide Pill Zyanide 0.6 mL 33 Credits
Birth Control Pill Contraceptive 0.1 mL 15 Credits
Phanta Pill Phanta 0.5 mL 12 Credits
Nomore Injector Nomore 4 mL 50 Credits

Reaction routes

Temperatures are the working window for each reaction. Scan the composition before every finish.

80°C or 50°C

Coffee to caffeine

Blend Coffee Beans to mush and add water. Water extraction needs at least 80°C; the alcohol route starts at 50°C, and the two solvents may not give the same yield. The reaction leaves caffeine and plant matter.

40–59°C

Dream Cap to Dream Dust

Blend uncooked Dream Cap, add alcohol and heat to 40°C or above. Stay below 60°C, where the extract starts to degrade. Alcohol at five times the mush gives the best extract fraction.

40–49°C

Nightmare Cap to Nightmare Dust

Mix mash with alcohol and heat to at least 40°C. A 5:1 ratio reaches the extraction cap of 0.5, and more alcohol adds nothing. Keep the extract below 50°C, where it degrades faster the hotter it gets.

45–55°C

Dream extract to Nomore

React Dream Cap extract with reducing agent and Lipobond, with alcohol at 10% of the volume or less. It runs faster from 50°C. One part Lipobond to four of extract hits the rate cap, and the output is 60% Nomore to 40% debris.

110–129°C

Methylol to Fantyl

Combine Methylol and reducing agent, which reacts faster from 120°C. Stabilizer protects an equal amount of Methylol, so a batch with as much stabilizer as Methylol never reacts. At 130°C and above, Fantyl loses 2% per heat check.

Cleaning up a batch

Reagents change what is in the vessel rather than making impurities disappear. Run a small test batch, then scan it again before you relabel anything.

Sedimentation

Stabilizer with acid or base makes debris, an acid and base imbalance can turn protein into debris, and Lipobond turns fat into debris. Filter the debris out, and avoid adding every cleaner at once.

Heat and microbes

From 70°C a heat check leaves 80% of the microbes, and at 100°C it clears them all. Alcohol-based removal needs at least 40% alcohol by volume.

Heat and waste

Organic waste starts changing at 80°C. Below 100°C one check processes 15%, and at 100°C all of it, with about a third of what is processed becoming physical contamination.

MixtureAfter one check
40 mL waste + 1 mL acidAll 40 mL processed into 4 mL mineral, using 1 mL acid
20 mL microbes + 1 mL acidAll 20 mL removed, using 0.2 mL acid
0.5 mL acid + 0.5 mL baseBoth consumed
8 mL fat + 1 mL Lipobond1.8 mL debris from 1.6 mL fat and 0.2 mL agent

In a mixed batch, earlier reactions change what is left for later ones, and neutralization runs after mineralization, microbe removal and sedimentation.

The chemistry bench

Open any row for its sources and the buyers who take it.

Item Base value What it does Watch for
Chemistry Manual 50 Credits Explains the basics of the workshop Part of the Chemist start
Blender 200 Credits Turns raw ingredients into mush Takes the Chemical Equipment Module
Heating Plate 250 Credits Runs heat reactions Underpowered and inaccurate, so watch the reading
Evaporator 300 Credits Separates evaporative liquid overnight Needs a receiving vessel for the distillate
Chem Finisher 300 Credits Packs chemicals into pills, vials and injectors Adds contamination unless upgraded
Evaporator Solvent Recovery Module 275 Credits Limits recovery to alcohol Removal from the input stays the same
Chemical Equipment Module 250 Credits Improves the Blender, Heating Plate and Chem Finisher Needs a module extractor to remove
Chemical Supplies (Common) 50 Credits Unpacks into basic crafting items Restricted supplies cover advanced work
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Sources.