Who's who on the station

Characters and NPCs

Nineteen people shape a run in Probably Stolen. Four of them run your week: Joe Wild sells insurance and contacts, Dr. Jackson sells machines, the Mentor teaches and the Landlord takes the rent. The rest walk up to the counter with a story, a deal or a price on their head. Each dossier says who they are, what they want from you and where your choice leads.

19characters with a dossier
9carry a Security bounty
4storylines finished in 1.0
16portraits to match at the counter

Who to see for what

Most problems in a week have one person who can fix them. Start here when you know what you need but not who sells it.

Machines, modules, the Toolbox

Dr. Jackson

Visit his workshop after closing. Each visit shows part of a stock list of more than 60 entries, and the Toolbox joins it from day 14.

Contacts, favors, upgrades

Joe Wild

Call 8376 once trade picks up. Each service costs a one-off fee, and the ongoing ones add a charge every night.

Rent, the deed, a mortgage

The Landlord

He collects every seventh day and only offers the deed during a rent visit, when you hold the full price in cash.

Warnings before the rules change

The Mentor

His visits cover the display case, counterfeits, Security heat and the coming trading permit before each one bites.

A bounty for a wanted face

Officer Lun

He hands over the wanted poster on Day 1. Press the alarm under the counter while the customer is still inside.

The Underground Exchange

Sawyer

Pay his crew's cleaning fee, and later he lets you trash listed items in exchange for something left by morning.

The Nomore formula

Li Bei Wen

Pass on his 400-Credit bounty. He comes back three days later looking for Common or Restricted Chemicals.

Character dossiers

The busts are the in-game portraits. Lou, Serpico and the Salvage Ship Pilot have no portrait here; the pilot borrows a random Lower Levels face in the game.

All nineteen side by side

Bounties are in Credits and paid when Security makes the arrest. Each name opens the full dossier.

CharacterRoleFactionBounty (Credits)What they do
Insurance agent and fixerIndependentNoneSells nightly theft insurance, then opens Wild's Network of contacts and favors. His business card number is 8376.
Machine and gadget dealerIndependentNoneSells machines, modules, scanners and the Toolbox from day 14; hands out a free Furnace on day 6.
Your lender and first guideIndependentNoneLent you the money for the shop, leaves notes on opening day and warns about the trading permit on Day 24.
Weekly rent collectorIndependentNoneCollects rent that opens at 200 Credits every 7 days and keeps rising; offers the deed buyout during his visit.
Security officerSecurityNoneExplains reporting wanted customers on Day 1; a storyline of patrol, injury and return-to-duty visits follows.
Dubious salvagerIndependentNoneReturns on a fixed schedule with salvage and a plan to build a spaceship; the loan offer is his day-43 visit.
Upper Levels exileUpper LevelsNoneStarts as a picky customer, turns scavenger and investigates her mother's arrest.
Janitorial crew bossBlack MarketNoneRuns the Lower Levels Janitorial Staff fee and later reveals the Underground Exchange.
Wanted bomberBlack Market1,500Turns up after the Business Permit, leaves a box at the store and ends with a 1,500 Credit demand.
Wanted sellerLower Levels400Skip the bounty and he returns three days later with the route to the Nomore formula.
Wanted citizenLower Levels450Reporting him pays out but starts a delayed vandalism sequence.
Wanted citizenLower Levels300Sells spare gear at 33% off if you buy the lot; Security wants him for ambushing its officers.
Wanted citizenRevolution100An activist from the failed revolution who only buys food and materials; his capture makes the station news.
Wanted fighterRevolution300 / 350Asks you not to raise the alarm and offers a standing deal for weapons and contraband; the bounty rises to 350 on later visits.
Wanted laborerLower Levels75Sells surplus food and promises more; the smallest bounty on the poster.
Wanted citizenLower Levels125Claims his name is so common that Security keeps mistaking him for a robber; no cover title.
Wanted citizenLower Levels300Walks in dressed as a Security inspector; impersonating an officer is a serious crime.
Short encounterLower LevelsNoneA one-off visitor back from salvaging debris and derelict trade ships.
Security cadetSecurityNoneFrom day 40 a storyline opens a three-night food window with a 2,000 kcal target.

Stories that run over several visits

These characters come back on a schedule. The days below follow the normal story scheduler, which Endless Mode skips, and earlier choices can block later visits.

After the Business Permit

Lou

Plants a fake bomb, leaves a toy box in your care, returns in disguise and finally demands 1,500 Credits.

Days 23, 25 and 27

Eleanor

An Upper Levels exile running out of money. Feed her when she asks and her investigation carries on.

Days 11, 12, 13 and 16

Officer Lun

A lost lunchbox, an ambush and a return to duty, then a surplus sale and an inspection if his addiction grows.

From day 40

Serpico

A Security cadet whose letter opens three nights to gather 2,000 kcal of food for him.

Days 6 to 43

Georgio

Ten check-ins with salvage of doubtful origin, ending in a request to fund his spaceship.

Every seven days

The Butcher

Keeps coming back until reported. The arrest pays 450 Credits and earns you vandalism and a threat note.

Where they stand

Factions →

Trading with a character, reporting them or shooting them moves the reputation of the faction they belong to. Independents answer to nobody.

Lower Levels

Li Bei WenThe ButcherJames BaileyJuanJohn SmithLeroySalvage Ship Pilot

Independent

Joe WildDr. JacksonThe MentorThe LandlordGeorgio
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Sources.