The Mentor portrait
Character

The Mentor

Role Your lender and first guide Faction Independent

The Mentor found you scavenging and lent you the money to open a shop in the Lower Levels. Little else is known about him. He took a risk on you, and his visits through the first weeks are how the game teaches each new rule just before it starts to matter.

Dossier

Role
Your lender and first guide
Faction
Independent
Bounty (Credits)
None
When they appear
Opening day, then regularly through the first weeks
What they do
Lent you the money for the shop, leaves notes on opening day and warns about the trading permit on Day 24.

His lessons

LessonWhat he tells you
Opening dayKeep both sides of the counter clear so customers have room to sell, and leave nothing on the outside counter overnight.
Display caseGoods in the case pull in buyers of that kind, Neon Signs pull in sellers, and pricier stock attracts richer customers. Set it before you lift the shutter.
BargainingA better price for the customer earns more standing with their faction; squeezing them earns less.
CounterfeitsHe brings a Magnifying Glass and the cigarette handbook. One mismatch is enough to confront a seller.
Security heatToo many suspected crimes start an investigation, and enough proof gets you sentenced. Lie low until it cools.
Trading permitWith no Business Permit by Day 24 he raises it. Sales open two weeks later, and enforcement a week after that.
AugsHe hands you a gun with the paperwork done and passes on Security's order to shoot Augs on sight.

Worth knowing

  1. His closing advice: buy upgrades and machines, widen your contacts, then take a mortgage or buy the store outright. The Calendar shows what the property is worth.
  2. In the Rock Bottom start he only negotiates your lease. None of the usual notes, machines or stock arrive.
  3. His one underlined warning is never to take a loan from a shark.

Connected characters

Read next

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Sources.