Patch notes and news

Update History and Patch Notes

The current build is 1.0.0.2, the second hotfix released on launch day, 28 October 2026. It cut the Moisture Farm to 350 Credits and the Water Filter to 25, lowered Dr. Jackson's markup and made Lou impossible to shoot. Below is every developer post since the game was announced on 3 August 2026, newest first, with what each one changed and the pages it touches.

Announcement trailer title card: a shopkeeper passes a pistol through the counter window to an armed customer while a guard waits behind
The announcement trailer opened the Steam playtest on 3 August 2026, twelve weeks before launch.
1.0.0.2current version
15developer posts since the reveal
2hotfixes on launch day
6free updates announced

What hotfix 1.0.0.2 changed

Released hours after launch, this patch rebalanced water and settled two story problems. If you started on launch morning, these numbers moved under you.

Water Purifier

Its logic was reworked to be more intuitive. Follow the purification guide for the current steps.

Water purification →

Gunsmith start

The starting 3D printer now arrives together with its instruction note.

Gunsmithing →

Blackmailer

When you hold enough Credits, the option to pay him now always appears.

Price changes

What changedBeforeAfter
Moisture Farm650350
Water Filter5025
Dr. Jackson's markup on Normal25%15%

Prices are in Credits. The markup cut stacks with any reputation discount you already earn.

Every post, newest first

Pick a type to narrow the list. Patch notes cover playtest, demo and full-game builds; milestones are sales and wishlist news.

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Version 1.0 and launch

Milestone

350,000 Units Sold in 24 Hours

One day in, sales passed 350,000 copies with more than 320,000 unique players, and the game ended its first day among the 12 most played on Steam.

  • Peak of more than 112,000 players at once
  • Players pointed to the Steam Workshop to share mods
Hotfix Build 1.0.0.2

Water Balance and Hotfix 1.0.0.2

The second launch-day patch rebalanced water after community feedback. It is the current build.

  • Water Purifier logic made more intuitive
  • Moisture Farm down from 650 to 350 Credits and Water Filter down from 50 to 25
  • Dr. Jackson's stock markup on Normal cut from 25% to 15%
  • Lou can no longer be shot during any of her visits
  • The Gunsmith start's 3D printer comes with its instruction note
  • The blackmailer always offers a way to pay when you have enough Credits
Milestone

200,000 Units Sold

A few hours after launch the game had sold 200,000 copies and passed 86,000 concurrent players within 90 minutes.

  • 95% positive from the first 400-plus reviews
  • Second in Steam's Global Top Sellers
  • Several dozen mods already on the Workshop
Hotfix Build 1.0.0.1

Hotfix 1.0.0.1

The first fix after launch changed one story consequence and cleaned up a run of interface problems.

  • Reporting Lou to Security no longer lowers Black Market reputation
  • Smuggler Bay contents are no longer confiscated when the bay sits in the trash can, or when the Mini Smuggler Bay was kept behind the poster
  • The Merchant now names the discount he actually takes on your difficulty
  • The Hypertech Storage Bay can no longer be placed inside a smuggler bay
  • The Mods panel in the main menu now closes with Escape
Release Build 1.0

Probably Stolen Is Out Now

Version 1.0 launched at 10% off. Demo saves carry over, though a fresh start is recommended so the new storylines are not missed.

  • Nine starting scenarios and four difficulty options
  • Completed storylines for Lou, Eleanor, Officer Lun and cadet Serpico, plus wanted-list backstories including the Butcher
  • Buying the store from the Landlord ends the run with a full stats screen
  • Steam Workshop support, Vending Machines, 21 achievements and full localization
  • More Georgio, with no romance option for now
Milestone

500,000 Wishlists

On the eve of launch the game passed half a million wishlists and was among the most played demos of Steam Next Fest.

  • The demo stayed up for one last day before launch took it down
  • Backpack Battles joined the bundle discounts
Announcement

Global Release Times and Pricing

Two days before launch: the unlock time, prices in 17 regions, 10% off at launch and a Supporter Edition with the soundtrack.

  • Unlock at 2:00 PM CET, 9:00 AM EDT and 6:00 AM PDT on 28 October
  • $19.99 in the US, €19.99 in the EU and £16.99 in the UK
  • Bundle discounts for owners of ReStory, Potion Craft and TCG Card Shop Simulator
  • Demo saves remain compatible, but a new game is recommended
Announcement

Opening October 28: What's in Store for 1.0

One week out, the developers listed what the full release adds and promised regular free updates afterwards.

  • A real ending: buy the store and get a stats screen
  • Four difficulty options after the scenario pick
  • Steam Workshop support, a modding API and mod localization
  • Finished storylines for several characters and longer wanted-list backstories
  • Vending Machines, new starting perks, 21 achievements and a UI overhaul

Demo builds

Demo update

Demo Update: Aquafarmer

Ten days before launch the demo gained a new Wild's Network contact, the Retired Aquafarmer, and fish farming with it.

  • Start with a basic circulation system, tilapia and fish food
  • Move on to eels and sturgeons, each with its own habitat needs
  • Fish lay and fertilize roe, and the fry grow into mature fish
  • Butcher fish with a knife; Surgery Tools on sturgeons harvest caviar
Demo update Build 049

Update 049: Release Date and New Demo

The 28 October release date arrived with a new demo build and the longest patch note before launch.

  • One new early-game machine with its own item, and two starting perks for challenge runs
  • Toolbox from Dr. Jackson after day 14: keys 1 to 9 equip the tools stored inside
  • Box selection to move several items at once, right-click sorting and previews of containers before buying
  • Bottle Printer and Vacuum Robot upgrades; the robot can burn feces at double power draw
  • Animal cages reworked: wear scales with animal size, and scrap repairs restore half of maximum durability
  • Model Citizen's report bonus rose from 20% to 50%; Intimidating now cuts evidence by 33% for 2 points; addiction perks trade 8% worse but start with one related item

Open playtest

Announcement

Playtest Ledger: Numbers, Lessons and What's Next

A month into the playtest the team summed up feedback: players wanted more customers, perks, items and machines, and Rock Bottom had become a favourite.

  • Already shipped during the playtest: multi-item handling, the Toolbox keybind and sorting
  • Requests for more store customization noted
  • Release date reveal booked for the tinyBuild Connect stream on 14 September
Milestone

100,000 Wishlists and Unique Players

Both wishlists and playtest players passed 100,000, and a proper demo was set for 14 September.

  • Demo announced with a new start, the Water Merchant
  • Playtest saves would transfer to the demo
  • Planned: moving several items at once, a toolbox for number-key tools, an upgradable bottle printer, a new machine and a challenge perk
  • Fixes promised for missing Chinese, German, Japanese and Russian text
Playtest patch Build 48.3.12

Playtest Patch 48.3.12: The Rat Wrangler

The secret start hidden in the playtest became visible, and a free Security reputation trick was closed.

  • Rat Wrangler listed with the other starting scenarios
  • Passing an inspection after showing contraband in the display case no longer grants Security reputation
  • The furnace's Junk Processing Module stopped drawing twice its listed power
  • Shooting an Aug on Hard Mode no longer fills the Aug game-over meter
Playtest patch Build 48.3.10

Playtest Patch 48.3.10: Rock Bottom and Water Upgrade

The first playtest patch added the hardest start in the game and the first upgrades for water traders.

  • New starting scenario: Rock Bottom, where you begin with nothing
  • The water trading guide went on sale at Dr. Jackson's
  • Wild's Network gained Retired Water Merchant, Gutterflow on Tap and Rustwater on Tap
  • At −40 Black Market standing the janitorial service stays available at double cost
  • Missing too many Augs only causes the Augmented loss on Hard Mode
  • Essential recurring customers can no longer be shot
Announcement

Probably Stolen: Cyberpunk Pawnshop Simulator

tinyBuild revealed the game and opened a free Steam playtest the same day. Questing Goose Studio began as a solo project by developer Bei Ning Pan, later joined by four artists and three audio developers.

  • Open Steam playtest available from day one
  • The pitch: trade, craft, flip goods and maybe smuggle on a dystopian space station until you own the shop
  • Inspirations named: Space Station 13 and Papers, Please

The release-date trailer

The release date was revealed during the tinyBuild Connect stream on 14 September 2026, the same day update 049 replaced the playtest with a new demo.

Free updates announced after 1.0

No dates were given. The Junker start was described as coming shortly after launch; the others are on the list without an order.

Starting scenario

Junker

The next profession for the start screen, promised soon after launch.

Starting scenario

Organ Trader

Pitched for players who enjoyed the Butcher's story.

Starting scenario

Street Food Vendor

A third new trade to open the run with.

New system

Expeditions

Recruit people and send them on runs, such as hiring a scav for scavenging missions.

Content

New appraisal items

More goods to authenticate at the counter.

Story

Main storyline expansion

Changes that affect the station and how your story ends.

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